Homework Assignment
In this project, you will demonstrate your mastery of the following competencies:
You work for a small company that creates text-based games. You recently pitched your design ideas for a text-based adventure game to your team. Your team was impressed by all of your designs, and would like you to develop the game! You will be able to use the map and the pseudocode or flowcharts from your designs to help you develop the code for the game. In your code, you have been asked to include clear naming conventions for functions, variables, and so on, along with in-line comments. Not only will these help you keep track as you develop, but they will help your team read and understand your code. This will make it easier to adapt for other games in the future.
Recall that the game requires players to type in a command line prompt to move through the different rooms and get items from each room. The goal of the game is for the player to get all of the items before encountering the room that contains the villain. Each step of the game will require a text output to let the player know where they are in the game, and an option of whether or not to obtain the item in each room.
In Project One, you designed pseudocode or flowcharts for the two main actions in the game: moving between rooms and gathering items. In this project, you will write the code for the full game based on your designs. You will also need to include some additional components beyond your original designs to help your game work as intended. You will develop all of your code in one Python (PY) file, titled “TextBasedGame.py.”
IMPORTANT: The directions include sample code from the dragon-themed game. Be sure to modify any sample code so that it fits the theme of your game.
#Sample function showing the goal of the game and move commands def show_instructions(): #print a main menu and the commands print("Dragon Text Adventure Game") print("Collect 6 items to win the game, or be eaten by the dragon.") print("Move commands: go South, go North, go East, go West") print("Add to Inventory: get 'item name'") #In this solution, the player’s status would be shown in a separate function. #You may organize your functions differently.
#A dictionary linking a room to other rooms #and linking one item for each room except the Start room (Great Hall) and the room containing the villain rooms = { 'Great Hall' : { 'South' : 'Bedroom', 'North': 'Dungeon', 'East' : 'Kitchen', 'West' : 'Library' }, 'Bedroom' : { 'North' : 'Great Hall', 'East' : 'Cellar', 'item' : 'Armor' }, 'Cellar' : { 'West' : 'Bedroom', 'item' : 'Helmet' }, 'Dining Room' : { 'South' : 'Kitchen', 'item' : 'Dragon' } #villain } #The same pattern would be used for the remaining rooms on the map.
You are in the Dungeon Inventory: [] You see a Sword ---------------------- Enter your move:
You are in the Gallery Inventory: [‘Sword’, ‘Shield’] -------------- Enter your move:
Note: If you completed the Module Six milestone, you have already developed a portion of this code by handling “move” commands. Review any feedback from your instructor, copy your code into your “TextBasedGame.py” file, make any necessary adjustments, and finish developing the code.
Hint: What is the number of items the player needs to collect? How could you use this number to signal to the game that the player has won?
Here is a sample from the dragon text game of the output that will result if the player wins the game: Congratulations! You have collected all items and defeated the dragon! Thanks for playing the game. Hope you enjoyed it.
If the player loses the game, they will see the following output: NOM NOM...GAME OVER! Thanks for playing the game. Hope you enjoyed it.
Note: If you completed the Module Six milestone, the gameplay loop ended through the use of an “exit” room. You will need to remove the “exit” room condition and adjust the code so that the game ends when the player either wins or loses, as described above.
To complete this project, you must submit the following:
TextBasedGame.py
Develop and submit the “TextBasedGame.py” file using PyCharm. Include your full name in a comment at the top of the code. Be sure to submit the code that you have completed, even if you did not finish the full game.
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